Counter-Strike 2 Update (May 7, 2026)
Fixes and updates across maps, audio, rendering, and gameplay.
Quick read
- Cache: fixed various holes, simplified grenade clipping, fixed sounds and surfacetypes, and swapped an orange wire spool at Sandbags for a white wire.
- NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the `STORE` tab.
- Fixed progressive refinement rendering in Source Film Maker.
- Gameplay and animation fixes: User Viewmodel FOV now networks to remote clients; adjusted player model occlusion bounds; fixed ragdolls missing death velocity; minor ground smoothing transition adjustments; fixed a case
This update includes fixes and changes across maps, audio, rendering, and gameplay.
Cache
- Holes: Fixed various holes in map.
- Grenade clipping: Simplified grenade clipping in various areas.
- Audio & surface types: Fixed sounds and surfacetypes for various materials.
- Art: Orange wire spool at Sandbags has been exchanged for white wire.
Music Kits
- NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the
STOREtab.
Rendering
- Fixed progressive refinement rendering in Source Film Maker.
Gameplay and animation fixes
- Viewmodel networking: User Viewmodel FOV now correctly networks to remote clients.
- Occlusion: Adjusted player model occlusion bounds.
- Ragdolls: Fixed ragdolls missing death velocity when shot in specific body locations.
- Movement: Minor adjustments to ground smoothing transitions when leaving the ground and when landing.
- Post-processing: Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
Maps
- Fixed a case where map guides for Ancient wouldn't load in the nighttime version.
