Animation updates in animgraph_2_beta build (Apr 17, 2026)
The `animgraph_2_beta` build includes animation fixes and adjustments, plus a note about potential fatal errors when connecting to different builds.
Quick read
- Fixed viewmodel and worldmodel HE grenade throw; fixed fast-weapon switching when holding inspect.
- Adjusted foot IK when idle and counter-strafe animation head dip amount.
- Minor polish to turn animations when planting and minor adjustments to viewmodel animations.
- Client may produce a fatal error when connecting to a server running a different build.
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here: https://help.steampowered.com/en/faqs/view/5A86-0DF4-C59E-8C4A. To report bugs or provide feedback about the beta build, please email [email protected] with the subject "AG2 Beta".
Changes
- Fixed: viewmodel and worldmodel HE grenade throw; fast-weapon switching when holding inspect.
- Adjusted: foot IK when idle; counter-strafe animation head dip amount.
- Polish: minor polish for turn animations when planting; minor adjustments to viewmodel animations.
Notes
The client may produce a fatal error message when attempting to connect to a server running a different build.