Official updateApr 21, 2026, 10:31 PM UTC

Camera Motion Adjustments and Bug Fixes (Apr 21, 2026)

Recoil and aim punch camera motion updated, plus animation, movement, and MVP panel fixes.

Quick read

  • Adjusted camera motion due to recoil to match CS:GO more closely; bullet trajectories should continue to match CS2.
  • Players now experience full camera motion from external aim punch regardless of network latency; the effects on bullet trajectories are still applied immediately on the server.
  • Minor adjustments to viewmodel animations.
  • Fixed several cases where in-air crouch transitions were instantaneous.
  • Fixed a bug where MVP panel characters weren’t resetting correctly.

This update refines camera motion behavior and addresses several animation, movement, and UI issues.

Gameplay

  • Recoil camera motion: Adjusted to match CS:GO more closely; bullet trajectories should continue to match CS2.
  • Aim punch camera motion: Players now experience the full camera motion from external sources of aim punch (e.g., getting shot) regardless of network latency; the effects of aim punch on bullet trajectories are still applied immediately on the server.

Animation and Movement

  • Viewmodel animations: Minor adjustments.
  • Crouch transitions: Fixed several cases where in-air crouch transitions were instantaneous.

UI

  • MVP panel: Fixed a bug where MVP panel characters weren’t resetting correctly.
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