Camera Motion Adjustments and Bug Fixes (Apr 21, 2026)
Recoil and aim punch camera motion updated, plus animation, movement, and MVP panel fixes.
Quick read
- Adjusted camera motion due to recoil to match CS:GO more closely; bullet trajectories should continue to match CS2.
- Players now experience full camera motion from external aim punch regardless of network latency; the effects on bullet trajectories are still applied immediately on the server.
- Minor adjustments to viewmodel animations.
- Fixed several cases where in-air crouch transitions were instantaneous.
- Fixed a bug where MVP panel characters weren’t resetting correctly.
This update refines camera motion behavior and addresses several animation, movement, and UI issues.
Gameplay
- Recoil camera motion: Adjusted to match CS:GO more closely; bullet trajectories should continue to match CS2.
- Aim punch camera motion: Players now experience the full camera motion from external sources of aim punch (e.g., getting shot) regardless of network latency; the effects of aim punch on bullet trajectories are still applied immediately on the server.
Animation and Movement
- Viewmodel animations: Minor adjustments.
- Crouch transitions: Fixed several cases where in-air crouch transitions were instantaneous.
UI
- MVP panel: Fixed a bug where MVP panel characters weren’t resetting correctly.