CS2 updates

The latest CS2 update news, code update notes, and player-facing change summaries.

Official updateApr 28, 2026, 10:24 PM UTC

Counter-Strike 2 Update (Apr 28, 2026)

Listing-page excerpt

  • Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.
  • Dust II: uncovered Mid Box (Xbox) to reveal a previously hidden jump spot.
  • Office: enabled collision on tarp on boxes used around CT spawn.
  • Stronghold updated to the latest Community Workshop version (`https://steamcommunity.com/sharedfiles/filedetails/changelog/3477094554`).
  • Poseidon updated to the latest Community Workshop version (`https://steamcommunity.com/sharedfiles/filedetails/changelog/3522144043`).
  • Minor viewmodel animation adjustments; Talon and Karambit knives now held correctly while defusing.
  • Audio and mix adjustments; fixed C4 equip sound interruption issue and removed a first-person death sound effect related to music kit audibility.
  • Shader fix for AO with alpha test causing overly dark silhouettes; fixed a case where a hand switch after throwing a grenade could leave the player holding no weapon.
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Official updateApr 24, 2026, 10:45 PM UTC

Counter-Strike 2 Update (Apr 24, 2026)

Weapon fixes, animation improvements, a startup crash fix with non-default audio devices, and map guide adjustments.

  • Weapon fixes including XM1014 reload shell flicker, dual berettas issues, worldmodel deploy bug, and correct silencer state on dropped weapons.
  • Animation and movement improvements: smoother foot IK, better firstperson/thirdperson alignment, reduced pose/leg snapping issues, and viewmodel tweaks.
  • Fixed a startup crash when using a non-default audio device or `sound_device_override`.
  • Official map guides adjusted to match new surface smoothing.
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Official updateApr 22, 2026, 10:40 PM UTC

Counter-Strike 2 Update (Apr 22, 2026)

Adjustments to ground smoothing and viewmodel animations, fixes to character textures, and a 1,000-item limit on trade offers containing Counter-Strike 2 items.

  • Adjusted ground smoothing at locations where the player can stand on very thin ledges.
  • Minor adjustments to viewmodel animations.
  • Corrected some improper character texture assignments.
  • Trade offers containing Counter-Strike 2 items are now limited to 1,000 items.
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Official updateApr 21, 2026, 10:31 PM UTC

Camera Motion Adjustments and Bug Fixes (Apr 21, 2026)

Recoil and aim punch camera motion updated, plus animation, movement, and MVP panel fixes.

  • Adjusted camera motion due to recoil to match CS:GO more closely; bullet trajectories should continue to match CS2.
  • Players now experience full camera motion from external aim punch regardless of network latency; the effects on bullet trajectories are still applied immediately on the server.
  • Minor adjustments to viewmodel animations.
  • Fixed several cases where in-air crouch transitions were instantaneous.
  • Fixed a bug where MVP panel characters weren’t resetting correctly.
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Official updateApr 20, 2026, 10:58 PM UTC

animgraph_2_beta Changes Now Live (Apr 20, 2026)

All changes from the animgraph_2_beta build are now live, with animation, weapon deploy, movement, grenade, and stability fixes.

  • All changes from the animgraph_2_beta build are now live.
  • Animation and weapon deploy updates, plus fixes for knife transitions and Elites not shooting in third-person.
  • Gameplay fixes include ladder movement, ground smoothing, grenade scale, and a halftime crash.
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Official updateApr 17, 2026, 08:47 PM UTC

Animation updates in animgraph_2_beta build (Apr 17, 2026)

The `animgraph_2_beta` build includes animation fixes and adjustments, plus a note about potential fatal errors when connecting to different builds.

  • Fixed viewmodel and worldmodel HE grenade throw; fixed fast-weapon switching when holding inspect.
  • Adjusted foot IK when idle and counter-strafe animation head dip amount.
  • Minor polish to turn animations when planting and minor adjustments to viewmodel animations.
  • Client may produce a fatal error when connecting to a server running a different build.
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