A tiny CS2 maintenance build bumps the client/server version, tweaks internal audio schemas, and updates a VACNet-related client string, with no visible gameplay or content changes expected.
Client and server versions were bumped to 2000883 with updated internal build identifiers, indicating a small maintenance build.
Server audio-related schema types `dynpitchvol_base_t` and `dynpitchvol_t` were lightly adjusted, likely for internal behavior or future tuning.
A VACNet-related client string changed from `VacNet.GetReviewerInfo` to `VacNet.GetReviewerInfo#1`, suggesting ongoing anti-cheat and review pipeline work without visible player impact.
Small CS2 update adds a VacNet labeling portal button to the main menu for eligible reviewers, plus backend VacNet protocol support and minor engine/schema maintenance.
New VacNet button added to the main menu that opens the VacNet labeling portal for eligible reviewers.
Backend support for VacNet reviewer info and permissions added via new user messages and runtime strings.
New VacNet icon asset and tooltip localization introduced, with localization packaging refreshed across many languages.
Minor Source 2 schema and string updates plus a version bump and packaging refresh round out the update.
Small CS2 patch expands scripting for bombs, grenades, and player tracing, tweaks Major Ranked sticker text, and updates engine tools and build metadata.
Scripting API gains new bomb, grenade, and defuse-related types and callbacks, plus a grenade-spawning helper.
New `TracePlayer` helper and updated trace zoo script improve player collision visualization for map creators.
Major hub localization lines for Ranked Series Stickers are slightly reworded without gameplay impact.
Developer-only material cache limit is raised and multiple engine/tool components receive minor internal updates.
Build metadata and resource manifests are refreshed, with no net change to shipped content paths.
Fixes grenade collision and several Cache map issues; Shelter updated from the Community Workshop; new scripting events, methods, and enums.
Fixed a case where grenades could be thrown through level geometry
Cache: fixed gaps, collisions, flickering, and removed a boost spot in Outside A
Shelter updated from the Community Workshop
Added multiple scripting events, methods, and the `CSGrenadeType` enum; fixed `Instance.RegisterCheatCommand` bug; deprecated grenade bounce data in `Instance.OnGrenadeBounce`
Major store UI reworked, new Cologne 2026 rankings stickers added, Major hub and main menu tiles updated, Workshop map compatibility refreshed, and legacy GC trade message IDs removed from the protocol.
Cologne 2026 gets a full rankings sticker set with new item definitions, artwork, and localization, plus a dedicated rankings container ID.
The in‑game Major store popup is significantly reworked with new navigation, filters, ranked‑sticker layouts, and pricing display behavior.
The Major hub and main menu Major tile are updated to highlight the new rankings content, including how featured items are selected.
Workshop compatibility info is extended for de_fachwerk, de_boulder, and cs_shelter, and their addon manifests are refreshed.
GC econ protocol enums for legacy in‑game trading sessions are removed from the public message set, affecting tools that rely on them.