CS2 updates

The latest CS2 update news, code update notes, and player-facing change summaries.

Official updateMay 20, 2026, 11:06 PM UTC

Article title without date (May 20, 2026)

Listing-page excerpt

  • Cache — adjusted player and grenade collision; adjusted material blending to improve accuracy of footstep sounds; fixed several gaps reported by players.
  • Ancient — fixed a gap in the wall.
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Official updateMay 18, 2026, 11:36 PM UTC

Counter-Strike 2 Update (May 18, 2026)

Fixes to spectator visuals, gameplay adjustments (including a new convar), Cache window clipping/model changes, and several scripting/API additions and fixes.

  • Fixed spectator post-processing glitches, stuck x-ray silhouettes, and the spectator damage overlay effect.
  • Added `weapon_accuracy_stack_boost_limit` and made adjustments to AWP animation transitions and grenade jump throw consistency and preview camera accuracy.
  • Adjusted Cache window cover models to show collision/decals and updated player and grenade clipping around windows, window covers, and vent entrances.
  • Added multiple scripting/API functions (e.g. `Instance.RegisterCheatCommand`, `CSPlayerController.AddMoneySpendableNow`, `CSPlayerPawn.HasHelmet`, `CSWeaponBase.IsSilencerOn`), changed `OnPlayerUse` activator/caller, and
  • Fixed `CSInputs.LOOK_AT_WEAPON` value and a potential crash in exception handling.
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Official updateMay 7, 2026, 10:10 PM UTC

NIGHTMODE II Music Kits (May 7, 2026)

Six new NIGHTMODE II Music Kits are available in the `STORE` tab.

  • Six new music kits from NIGHTMODE Records added to the `STORE` tab.
  • Cache received continued updates and other miscellaneous fixes.
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Official updateMay 7, 2026, 10:09 PM UTC

Counter-Strike 2 Update (May 7, 2026)

Fixes and updates across maps, audio, rendering, and gameplay.

  • Cache: fixed various holes, simplified grenade clipping, fixed sounds and surfacetypes, and swapped an orange wire spool at Sandbags for a white wire.
  • NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the `STORE` tab.
  • Fixed progressive refinement rendering in Source Film Maker.
  • Gameplay and animation fixes: User Viewmodel FOV now networks to remote clients; adjusted player model occlusion bounds; fixed ragdolls missing death velocity; minor ground smoothing transition adjustments; fixed a case
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Official updateApr 30, 2026, 10:46 PM UTC

Cache and gameplay fixes (Apr 30, 2026)

Fixes for Cache (clipping, unreachable bomb spots, shadows, sound) plus several gameplay and technical fixes.

  • Cache: map-wide clipping and geometry polish; fixes for unreachable bomb spots, dynamic shadows, and surface sound types.
  • Fixed hand popping when counter-strafing with a grenade equipped.
  • Limit aim punch to 90 degrees.
  • Added secondary intersection trace for partially-occluded thirdperson weapons.
  • Adjusted ground smoothing where sloped surfaces join step-height transitions.
  • Fixed defuse-cables occlusion issue.
  • Fixed `FATAL ERROR: Failed to on-demand compile shader` affecting some older GPUs.
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Official updateApr 29, 2026, 09:46 PM UTC

Counter-Strike 2 Update (Apr 29, 2026)

Map changes for Cache and Dust II, plus fixes for audio, visuals, and gameplay.

  • Cache: multiple map edits including explosion radius, lighting, collision, visibility, and clipping fixes.
  • Dust II: blocked visibility through corner of Mid Box on Xbox.
  • General fixes: speculative audio dropout fix, camera/crouch-jump correction, flashbang opacity, smoke lighting, dropped pistol magazine velocity, AO shader setting restoration, and a bot takeover money bug fix.
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Official updateApr 28, 2026, 10:24 PM UTC

The Return Of Cache (Apr 28, 2026)

Today's update features the return of a classic. Welcome back, Cache!

  • Cache returns to the game.
  • Cache is a classic three-lane map; veterans will feel at home while new players can learn quickly.
  • Cache is available in Casual, Competitive, Deathmatch and Retakes modes (for now).
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